Sentries, such as the Archer and Paladin, can also be used sparingly to defend your goals, but can also be killed by the oncoming Orcs. Those traps range from the straightforward floor spikes, arrow slits and exploding barrels to traps which demand more consideration about your environment, such as the tar pit, enemy-lifting steam vent and spring trap, which can hoist enemies into an awaiting lava pool. Instead, you must impede the marching attackers more directly with traps, sentries (none of which are tower-shaped) and your own weapon-wielding prowess. Large swaths of monsters move from an entry point, and you have to stop them from reaching an exit point, but very few towers ever enter the mix. You have to tend to that very first seed of strategy, growing it into an engine of impenetrable destruction.%Gallery-122837%Though it certainly possesses some of the prerequisite elements, Orcs Must Die does not fit squarely into the tower defense genre. Over the next few minutes, you don't just have to make all of the Orcs dead. ![]() There are far more layers than the game's straightforward, titular directive would suggest. You're given as much time as you need to survey the area, choose your traps and weapons, and begin crafting piecemeal your survival strategy for the waves ahead. ![]() For all its bells, whistles and promised hordes of greenskinned invaders, the real meat of Orcs Must Die happens in the moments before your fortresses doors are kicked down. Not top DPS but it does two things at once like the Blunderbuss.īad Weapons.There truly are few things more satisfying in a video game than watching a plan of your own invention be executed with immaculate success. Wide range CC, decent mana cost, piercing shot. Its very cheap to use and there are a lot of places you can get mass insta kills with it. Wind Belt is better than many people give credit. You can CC huge numbers for cheap mana cost with its secondary and get the AoE damage of a melee.įreeze bracer is the cheapest heavy capable on demand CC you can bring. Play Kelsey for your first clear of the game.īladestaff is an amazing weapon for dealing with hordes of little enemies. This weapon is objectively better than the magic bow who's only selling point is you can apply bleed with it for combos. Functional damage and freeze in a single slot is great. Takes no time at all.īlunderbuss is the heavy killer you pick when you are starved for slots. Makes it very good single target damage.Ĭrossbow is the highest headshot dps against heavies that I have seen. Staff of Domination fires as fast as you can click the button. However, it is a jack of all trades, master of none weapon imo.įlame ring was my favourite weapon in OMD2 because of stun fire walls, it's just pretty bad now Stone staff, best all round weapon, great crowd control, great pierce, can stop a horde and can deal with big targets with ease. Lacks the ability to stop hordes like the stone staff, crossbow stun or the blunderbuss with ice grenades. Sceptre of domination seems to be underrated, has amazing damage with the charge shot and can one-shot ogres with a fully charged headshot and the second ability is a great distraction tool. I don't know much about the melee weapons, never been a fan, they seem awful for endless as the enemies do more damage and you start to do less. Awful at close range and bad against fast targets.Ĭrossbow sacrifices the damage and pierce of the bow for better crowd control and better at dealing with faster targets. The bow with the straight line burst is a great sniper weapon to shred a single target very quickly at a distance, it can also pierce enemies so it's good for straight lines. I like to rock this when I want an extra trap and not a mana trinket. ![]() Probably the least mana reliant weapon in the game. Blunderbuss has good damage and crowd control but lacks range making it a pain to deal with archers unless you go into the horde to deal with them which is dangerous.
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